>>438 >And with our decision to do fewer games -- bigger games -- over longer periods of time, >we got to a point where June of 2019 was not a time for us to have a new thing to say. SIEはより少数の大規模・長期タイトルに取り組むので 2019年の6月は新たなことが言えるタイミングではないというところまで来てしまった
>We are progressing the conversation about, how do we transform E3 to be more relevant? >Can E3 transition more into a fan festival of gaming, where we don't gather there to drop the new bomb? >Can't it just be a celebration of games and have panels where we bring game developers closer to fans?