Resident Evil Revelations Collection on Switch: Full Tech Analysis!
https://youtu.be/s58Ei38aKIM

Revelations 1:

1080p docked/720p undocked.

Uncapped framerate ranging from 30-60 depending on the area and what's happening on screen.
Enclosed spaces from the 50s-60 and more open areas can be in ths 40s.

The game appears to run better and hit 60 more often undocked.

HUD and UI is still 720p even in docked mode.

Graphical match for the other console versions.


Revelations 2:

1080p docked/720p undocked with no AA.

Uncapped framerate that's usually in the 30-40s range, in small instance can go to the 50s,
but in other instances can tread dangerously close to the 30s or go slightly under it (Lowest in the video was 28fps).

Textures are the same for the most part, but some are a little lower quality than the other versions.

A sharpening filter is placed over the image which while making textures appear sharper also make shimmering appear more visibly.

Shadows casted by the flashlight are completely absent.

Foilage draw distance is paired back significantly.

Streaming issues when traveling to other areas causing them to sometimes pop up in view or right on front of the player.

Long load times measured to be up to 50 seconds long.

やっぱり小学生向けのスマホ未満低性能ってゴミだわw