RiME Dev On FPS, HD Rumble Inclusion ? Says Nintendo Switch Version Is Hardest To Make
https://mynintendonews.com/2017/05/19/rime-dev-on-fps-hd-rumble-inclusion-says-nintendo-version-is-hardest-to-make/

the Nintendo Switch version is the hardest to make.
Looking for parity between PS4 in terms of graphics and performance
Have made a lot of tweaks due to architecture, ram, streaming and more
“Not as simple as pressing the ‘Make Switch version’ button in Unreal Engine 4”
They’d love to add HD Rumble support, but right now their focus is on getting performance right
HD Rumble will be added if they have time
Still aiming for Summer launch
1080p/30fps docked, 720p/30fps handheld.

インディーズ最大の弾のRiMEのswitch版はHDはきついらしいな