>>839
The Invincible Interview – Bringing Stanisław Lem’s Sci-Fi Novel to Life with Unreal Engine 5
https://wccftech.com/the-invincible-interview-bringing-stanislaw-lems-sci-fi-to-life-with-unreal-engine-5/

>In the new Xbox we love the hardware ray-tracing which unbelievably upgrades the already highly realistic environments.
>While in PS5 we especially appreciate 3D Audio and Adaptive Triggers for improved immersion and experience.

新規でUE5ゲームの方が、最大限使えそうだな
その頃には、UE6が発表されているかも知れないけどw

それはそうと、ここでもハードウェアレイトレはXBOXで
PS5と分けて発言させているな…