Same source as before. Dev kits 16gb and told by N that retail units will use 12gb. Still planned for Spring 23 as before.
Not surprising but good to hear.
Just to clarify he didn’t say “not much stronger than PS4 even after DLSS” he said the specs were on par with a base PS4 but with DLSS making it like a PS4 Pro due to the iq improvements.
I’ve since clarified he meant in handheld mode. He says no one talks about docked mode until late in development due to them targeting handheld mode as the basis for the game to operate. They then do what they can with docked gpu clocks to either add details or pure pixels whatever they feel is the right balance.
DLSS is used for his project in handheld mode so I’m guessing they’re running the game at 480p native then using DLSS to get it to 720p then using the saved GPU bandwidth to crank visual settings, framerate or a mix of the two to within their battery life target.
“The Ninty graphics leap the industry has waited 20 years for” (or something close) so the GPU seems to be extremely potent which leads me to believe it’s got to be on a small node to achieve even 2017 launch Switch battery life. 0008名無しさん必死だな2022/09/03(土) 15:44:20.95ID:yvqlwqo+0 ゲハでも新ハードは9月に発表されると言ってるやついたな 0009名無しさん必死だな2022/09/03(土) 15:46:28.49ID:x2DlUvQwa>>7 なんて書いてるの? 0010名無しさん必死だな2022/09/03(土) 15:48:34.55ID:fdpuyzH10 ここに来ても新型発表があると変わらないのか。 という事はガチで来そうだな。 やはり信頼の中華リークか。 0011名無しさん必死だな2022/09/03(土) 15:49:04.00ID:9t8Frb4M0 ・ポケモンXY 2013年7月 本体同梱版発表 ・ポケモンORAS 2014年9月 ポケモン仕様の本体発表 ・ポケモンSM 2016年7月 本体同梱版発表 ・ポケモンUSUM 2017年9月 ポケモン仕様の本体発表 ・ポケモンピカブイ 2018年9月 本体同梱版発表 ・ポケモン剣盾 2019年7月 ポケモン仕様の本体発表 ・ポケモンBDSP 2021年8月 ポケモン仕様の本体発表 ・ポケモンSV 2022年9月現在発表無し